Murach's CICS for the COBOL Programmer

Chapter 4 How to create a BMS mapset
How to design user-friendly screens 92
Typical fields on a display screen 92
Recommendations for formatting screen displays 94
How attributes control the look and operation of a field 96
Attribute bytes and the standard attributes 96
The format and contents of an attribute byte 98
Extended attributes 100
How to code BMS macros 102
How to code assembler language statements 102
How to use the DFHMSD macro to define a mapset 104
How to use the DFHMDI macro to define a map in a mapset 108
How to use the DFHMDF macro to define a field in a map 110
Model BMS field definitions 114
The BMS mapset and symbolic map for the customer maintenance program 116
The screen layouts 116
The BMS mapset 118
The symbolic map 124
The fields in a symbolic map 128
A programmer-generated symbolic map 130
How to assemble a BMS mapset 132
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Murach's CICS for COBOL

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